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 Post subject: Re: Archer Issue
PostPosted: 29 Dec 2017, 04:40 
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Let me point out a couple things you all are mistaken ...

1. Nobran, you said private server should be based on usko balance. That is totally mistaken. First of all, UsKO is a fucking 20xx server, Titan is a 12xx server, it is outdated, half the skills are bugged. Don't you ever dare to compare them in term of balance ...

2. Knight online is a party based game, not a solo game ... VS means ABSOLUTELY NOTHING on knight online. Archers in vs are supposed to be DESTROYIINGGGGGGG all other classes if the other class is not sliding...

3. I havn't been around Titan enough lately to know how balanced classes are, but so far, a mage always been able to verse a sin, witch is really not suppose to be that way. Sins are suppose to be able to jump on me, and completely destroy me in half a second. Specially on a 12xx server

4. The instant titan added Hero armor with the current stats, all classes became unbalanced, if you say else, your just being a stupid dumb who knows nothing about knight online, every tier of armor have a certain % of boost compare to the previous tier in term of both (requirments and stats) witch titan havnt followed at all.

5. In general to say it quick, Titan have broken several rules to maintain classes/pk balanced between classes. The only way to bring all that back would be having a massive update that includes class restricted gear, db edits, max level edit, gear edits and many more features...

*The true fact is, none of these edits will ever happens, why ..? Because the staffs are too scared to do major updates such as those because it require much time and efforts.*


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 Post subject: Re: Archer Issue
PostPosted: 29 Dec 2017, 12:18 
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in 10 years maxko
the server developed some kind of its own balance.

And people got used to the balance and gameplay here - even to the bugged skills ;)

Ofc this isnt a reason to stop with changes or fixes!
But delicate if you are trying to compare with usko or any other servers.

On a lvl 85 cap server you cant expect a Sin to 3 hit a Mage - like it might be on some oldschool servers.
In general I like it that fights and vses take a while and that people got tons of stats.
But ofc that leads to some problems like the BPs that can go 255str but still can switch on TMace/Shield.
(Might open a suggestion topic about this. I cant simply raise the int requirements on Mace and Shield cause that would also affect the Spirit Armor builds with its 135 int requirement)

Its not that Im afraid of working on changes.
But it turns out that players dont like changes!
So Im trying to be very careful with it.
(And quite often Im defending things here, that I did not initiate...)

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 Post subject: Re: Archer Issue
PostPosted: 29 Dec 2017, 12:48 
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TheMightyEvil wrote:
Let me point out a couple things you all are mistaken ...

1. Nobran, you said private server should be based on usko balance. That is totally mistaken. First of all, UsKO is a fucking 20xx server, Titan is a 12xx server, it is outdated, half the skills are bugged. Don't you ever dare to compare them in term of balance ...

2. Knight online is a party based game, not a solo game ... VS means ABSOLUTELY NOTHING on knight online. Archers in vs are supposed to be DESTROYIINGGGGGGG all other classes if the other class is not sliding...

3. I havn't been around Titan enough lately to know how balanced classes are, but so far, a mage always been able to verse a sin, witch is really not suppose to be that way. Sins are suppose to be able to jump on me, and completely destroy me in half a second. Specially on a 12xx server

4. The instant titan added Hero armor with the current stats, all classes became unbalanced, if you say else, your just being a stupid dumb who knows nothing about knight online, every tier of armor have a certain % of boost compare to the previous tier in term of both (requirments and stats) witch titan havnt followed at all.

5. In general to say it quick, Titan have broken several rules to maintain classes/pk balanced between classes. The only way to bring all that back would be having a massive update that includes class restricted gear, db edits, max level edit, gear edits and many more features...

*The true fact is, none of these edits will ever happens, why ..? Because the staffs are too scared to do major updates such as those because it require much time and efforts.*



Yeah but i'm talking about balances between classes , it was always same balances between classes in usko history.

Also i'm not agree with your opinion which is you said knight online is a party game... You can do a lot without a party in Knight Online. LOL , Dota etc. this kind of games are party games , you can't do anything as solo but Knight Online isn't one of this kind of game.
VS doesn't mean nothing since many KO players still watching VS videos on YouTube and trying to learn somethings from those videos to make himself better on vs. If vs was means nothing for KO , they wouldn't add Arena to game.

Its too hard to make major changes in Titan because its too hard to convince Flegy about it. I remember how was hard to convince Flegy for wipe server a years ago. Even if he convinced to wipe server , he was afraid to do major changes and fully wipe server so we couldn't make server better. Its too long story anyway. We all know we can't do really major changes here.

I don't know maybe i will totaly give up from TitanKO soon since i really started to feel tired and bored.

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 Post subject: Re: Archer Issue
PostPosted: 29 Dec 2017, 12:53 
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Anduin wrote:
in 10 years maxko
the server developed some kind of its own balance.

And people got used to the balance and gameplay here - even to the bugged skills ;)

Ofc this isnt a reason to stop with changes or fixes!
But delicate if you are trying to compare with usko or any other servers.

On a lvl 85 cap server you cant expect a Sin to 3 hit a Mage - like it might be on some oldschool servers.
In general I like it that fights and vses take a while and that people got tons of stats.
But ofc that leads to some problems like the BPs that can go 255str but still can switch on TMace/Shield.
(Might open a suggestion topic about this. I cant simply raise the int requirements on Mace and Shield cause that would also affect the Spirit Armor builds with its 135 int requirement)

Its not that Im afraid of working on changes.
But it turns out that players dont like changes!
So Im trying to be very careful with it.
(And quite often Im defending things here, that I did not initiate...)


I believe that 85 level cap is totaly bullshit. It just makes things worse. Anyway that T Mace also looks strange in game since as far as i remember there is no T Mace with lots of defanse bonusses and defanse abilities in KO history. It just looks like overpowered item for all classes who uses it.

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 Post subject: Re: Archer Issue
PostPosted: 29 Dec 2017, 19:10 
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I think you should stop to compare TitanKO with usko or any other server.

like I said above.
10 years is a lot of time and - like it or not - maxko certainly went its own way.

Would just accept it as it is now and start to build changes from what we have.
I think Priests need those T-Maces...and I would like to see more Mages using them (support)^^

But I agree that BP looks a bit OP when they fight with small partys and can switch between Mace+Shield and Sword. In big pk partys they die first anyway...like they should.

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 Post subject: Re: Archer Issue
PostPosted: 30 Dec 2017, 02:14 
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Anduin wrote:
I think you should stop to compare TitanKO with usko or any other server.

like I said above.
10 years is a lot of time and - like it or not - maxko certainly went its own way.

Would just accept it as it is now and start to build changes from what we have.
I think Priests need those T-Maces...and I would like to see more Mages using them (support)^^

But I agree that BP looks a bit OP when they fight with small partys and can switch between Mace+Shield and Sword. In big pk partys they die first anyway...like they should.



Yeah , maxko has own way but obviously that way doesn't work well... because we can't see any new players arround here. There's just some old players coming back , playing a little and leaving the server again because they see there's still lots of troubles in server. Also if we don't compare balances between classes with usko what we can compare with ? Server just need to changes without mess balance between classes more.


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 Post subject: Re: Archer Issue
PostPosted: 30 Dec 2017, 09:35 
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could you - just for a change - say anything positiv sometimes? :roll:

I have seen new players coming here past weeks.
But its not that easy for them to get a good start with the game.

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 Post subject: Re: Archer Issue
PostPosted: 30 Dec 2017, 11:38 
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Anduin wrote:
could you - just for a change - say anything positiv sometimes? :roll:

I have seen new players coming here past weeks.
But its not that easy for them to get a good start with the game.



We can't discuss on positive stuffs. So we discussing on negative stuffs to make them positive ;)


Its hard to get gears for newbies here. Just one of my old friend and old player started to play back here. He hadn't items. It is really hard to get gears for him even if we trying to help.

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 Post subject: Re: Archer Issue
PostPosted: 30 Dec 2017, 12:11 
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That probably reason why he is out of team and he's doing nothing to help server but just going around and making topics and atacking server and its decision.

It's always easier on that side.

#justsaying

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 Post subject: Re: Archer Issue
PostPosted: 30 Dec 2017, 14:41 
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GENERALISSIMUS wrote:
That probably reason why he is out of team and he's doing nothing to help server but just going around and making topics and atacking server and its decision.

It's always easier on that side.

#justsaying


Well , I'm not that guy who support everything without any idea to get benefits.. That's calling as "Asslicking". I left from team because of that kind of guys and who talks without any idea.

How do you know that i'm doing nothing to helping server ? Did you ever ask that to flegy ? I'm still trying help to server as possible as i can even if i'm not in the team.

Lets talk a little about you. I heard that you want to back to team as GM Lead again. Why do you care too much about it ? Can't you help to server without get a power on server ? Why don't you join team as normal gm or fm ? Does it hurt your ego ? You looks like so much helping to server now ;)

Also what's the point to make a topic about somethings which works good on server ? I just saying bad things and what doesn't work well in server to fix it or make it better. That doesn't mean i'm attacking to server. Where is the point if i create a topic with this title : " Magic Shield skill works normal on rogue" Does it make any sense?

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